Ejemplo n.º 1
0
    private void Start()
    {
        animationController = GetComponent <NPC_AnimationController>();

        if (findPoints == true && points.Count == 0)
        {
            GameObject pointsInWorld = GameObject.Find(this.gameObject.name + " walkpoints");
            foreach (Transform point in pointsInWorld.transform)
            {
                points.Add(point);
            }
        }
    }
Ejemplo n.º 2
0
 private void Start()
 {
     animationController = GetComponent <NPC_AnimationController>();
 }
Ejemplo n.º 3
0
 private void Start()
 {
     animationController = GetComponent <NPC_AnimationController>();
     playerPosition      = Global.Obj.GetPlayerGameObject().transform;
 }