Ejemplo n.º 1
0
 void SetPlayerSlot(int _ioldSlot, int _iSlot, string _szPseudo, NetworkPlayer _oPlayer)
 {
     if (_ioldSlot > -1)
     {
         m_PlayerList[_ioldSlot] = null;
     }
     if (_iSlot > -1)
     {
         Player newPlayer = new Player();
         newPlayer.m_iID      = _iSlot + 1;
         newPlayer.m_iTeam    = _iSlot % 2 + 1;
         newPlayer.m_szPseudo = _szPseudo;
         newPlayer.m_bReady   = false;
         if (Network.isServer)
         {
             newPlayer.m_oPlayer = _oPlayer;
         }
         m_PlayerList[_iSlot] = newPlayer;
     }
     m_MultiplayerLobby.SetPlayerSlot(_ioldSlot, _iSlot, _szPseudo);
 }