Ejemplo n.º 1
0
    // ----------------------------------------------------------------
    // Each frame update
    // ----------------------------------------------------------------

    public void Update()
    {
        if (inputEnabled && inputDelay.CanAct())
        {
            Vector3 mouseWorldPos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
            if (Input.GetKey(KeyCode.Q) && Input.GetMouseButtonUp(0))
            {
                // if (AttackAction()) {
                Debug.Log("Attack action");
                playerCombat.OneTileAttack(Input.mousePosition);
            }
            else if (Input.GetMouseButtonUp(0))
            {
                // if (LeftClick()) {
                Debug.Log("Move action");
                playerMovement.AttemptMove(mouseWorldPos);
            }
        }
    }