Ejemplo n.º 1
0
	public void OnCollisionEnter(Collision pac)
	{
		MoveThePac mover = pac.transform.GetComponent<MoveThePac>();
		if(mover != null)
		{
			mover.MakeMeGoThere(otter);
		}
	}
    private bool InTheWayCheck(MoveThePac _aa)
    {
        screenPoint = Camera.main.WorldToScreenPoint(_aa.transform.position);

        screenPoint = new Vector3(
            screenPoint.x / Screen.width,
            screenPoint.y / Screen.height,
            0f);

        checkAgainstMe = new Vector3(
            checkerX,
            checkerY,
            0f);

        return((screenPoint - checkAgainstMe).magnitude < checker);
    }
 void Start()
 {
     TheMohtalEnemyLol = GameObject.FindObjectOfType <MoveThePac> ();
 }