Ejemplo n.º 1
0
    MonsterHeadCell CreateMonsterHeadCell(Monster monster, Transform parent, string strName)
    {
        Object prefab = PrefabLoader.loadFromPack("ZQ/MonsterHeadCell");

        if (prefab != null)
        {
            GameObject obj = Instantiate(prefab) as GameObject;
            obj.transform.parent           = parent;
            obj.transform.localPosition    = Vector3.zero;
            obj.transform.localScale       = Vector3.one;
            obj.transform.localEulerAngles = Vector3.zero;
            obj.name = strName;
            MonsterHeadCell cell = obj.GetComponent <MonsterHeadCell>();
            cell.InitUI(monster);
        }
        return(null);
    }