Ejemplo n.º 1
0
        public void OnClientEvent(Client client, string eventName, params object[] arguments)         //arguments param can contain multiple params
        {
            switch (eventName)
            {
            case "KeyboardKey_E_Pressed":
                if (!client.isInVehicle)
                {
                    if (client.hasData("player"))
                    {
                        ATM atm = ATMService.ATMList.FirstOrDefault(x => x.Position.DistanceTo(client.position) <= 1);
                        if (atm != null)
                        {
                            OpenATM(client);
                            API.sendChatMessageToPlayer(client, "ATM with ID: ~y~" + atm.Id + " ~w~found");
                        }
                    }
                }
                break;

            case "ATM_Withdraw":
                if (MoneyService.HasPlayerEnoughBank(client, Convert.ToDouble(arguments[0])))
                {
                    MoneyService.WithdrawMoney(client, Convert.ToDouble(arguments[0]));
                    API.sendNotificationToPlayer(client, "~g~" + arguments[0] + " $~w~ was withdrawn from the account.");
                    API.triggerClientEvent(client, "ATM_CloseMenu");
                }
                else
                {
                    API.sendNotificationToPlayer(client, "~r~You don't have enough money on your account.");
                }
                break;

            case "ATM_Deposit":
                if (MoneyService.HasPlayerEnoughCash(client, Convert.ToDouble(arguments[0])))
                {
                    MoneyService.DepositMoney(client, Convert.ToDouble(arguments[0]));
                    API.sendNotificationToPlayer(client, "There were ~g~" + arguments[0] + " $~w~ added to your account.");
                    API.triggerClientEvent(client, "ATM_CloseMenu");
                }
                else
                {
                    API.sendNotificationToPlayer(client, "~r~You don't have enough money at your wallet.");
                }
                break;
            }
        }