Ejemplo n.º 1
0
        private static void Game_OnTick(EventArgs args)
        {
            try
            {
                Modes.Active();

                if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
                {
                    Modes.Combo();
                }

                if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass))
                {
                    Modes.Harass();
                }

                if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee))
                {
                    Modes.Flee();
                }

                if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear))
                {
                    Modes.LaneClear();
                }

                if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit))
                {
                    Modes.LastHit();
                }

                if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear))
                {
                    Modes.JungleClear();
                }
            }
            catch (Exception exp)
            {
                Console.ForegroundColor = ConsoleColor.Red;
                Console.WriteLine("============================= ERROR IN MODE =============================");
                Console.ForegroundColor = ConsoleColor.Yellow;
                Console.WriteLine(exp);
                Console.ForegroundColor = ConsoleColor.Red;
                Console.WriteLine("============================= ERROR IN MODE =============================");
                Console.ForegroundColor = ConsoleColor.Gray;
            }
        }