Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     modLoader.Init();
     //CastleManager.showLog = true;
     //CreateMap(5, 5);
     //cameraManager.Snap(2f, 2f);
 }
Ejemplo n.º 2
0
        /// <summary>
        /// Load the game and initialize what needs to be initialized
        /// </summary>
        /// <param name="e">e contains the argument(s) of the function</param>
        protected override void OnLoad(EventArgs e)
        {
            //Initialize stuff
            Map.Init();
            ModLoader.Init();
            Renderer.Init();
            EcsManager.Init();

            base.OnLoad(e);
        }