public void FindAccessibleAdjacentCellsTestCurrentCellOutsideMaze() { var cellId = mazeSolver.Width * mazeSolver.Height + 10; _ = mazeSolver.FindAccessibleAdjacentCells(cellId, null); }
public void FindAccessibleAdjacentCellsTestCurrentCellOutsideMaze() { var cellId = mazeSolver.Width * mazeSolver.Height + 10; _ = mazeSolver.FindAccessibleAdjacentCells(cellId, null); }