public ScaleNonUniform ( float scaleFactorX, float scaleFactorY ) : Matrix2x3, | ||
scaleFactorX | float | |
scaleFactorY | float | |
return | Matrix2x3, |
public Matrix2x3 ViewBoxTransform() { if (_cachedViewBoxTransform == null) { Matrix2x3 matrix = new Matrix2x3(); float x = 0.0f, y = 0.0f, w, h, attrWidth = _width.value, attrHeight = _height.value; if (!string.IsNullOrEmpty(_attrList.GetValue("viewBox"))) { Rect r = _viewport; x += -r.x; y += -r.y; w = r.width; h = r.height; } else { w = attrWidth; h = attrHeight; } float x_ratio = attrWidth / w, y_ratio = attrHeight / h; matrix = matrix.ScaleNonUniform(x_ratio, y_ratio); matrix = matrix.Translate(x, y); _cachedViewBoxTransform = matrix; } return(_cachedViewBoxTransform); }
public Matrix2x3 ViewBoxTransform() { if(_cachedViewBoxTransform == null) { Matrix2x3 matrix = new Matrix2x3(); float x = 0.0f, y = 0.0f, w, h, attrWidth = _width.value, attrHeight = _height.value; if(!string.IsNullOrEmpty(_attrList.GetValue("viewBox"))) { Rect r = _viewport; x += -r.x; y += -r.y; w = r.width; h = r.height; } else { w = attrWidth; h = attrHeight; } float x_ratio = attrWidth / w, y_ratio = attrHeight / h; matrix = matrix.ScaleNonUniform(x_ratio, y_ratio); matrix = matrix.Translate(x, y); _cachedViewBoxTransform = matrix; } return _cachedViewBoxTransform; }