Ejemplo n.º 1
0
    public void StartGame()
    {
        ball_x  = 0;
        counter = 0f;

        btn_start.gameObject.SetActive(false);
        map.BuildMap(Random.Range(0f, 0f));

        _ball = Instantiate(ball, map.PosBoll, Quaternion.identity) as GameObject;
        _ball.GetComponent <Ball>().gm   = this;
        _ball.GetComponent <Ball>().rope = _rope;
        _ball.GetComponent <Ball>().Connect(new Vector3(0.3f, 1f, 0f));
        ball_rb = _ball.GetComponent <Rigidbody>();
        ball_x  = _ball.transform.position.x;
    }