public void OnRecharge() { // BoxManager.showMessage("功能暂未开放"); // BoxManager.showMessageByID((int)MessageIdEnum.Msg18); if (mainLogic == null) { mainLogic = GameObject.Find("MainUILogic").GetComponent <MainUILogic>(); } mainLogic.OnPurchaseWindow(); }
public void GameRechargeUI() { //王明磊 : 统计模块代码 -> Statistics PlayerPrefsX.StatisticsIncrease("Btn" + ((int)StatisticsEnum.Btn58).ToString()); // BoxManager.showMessage("功能暂未开放"); //BoxManager.showMessageByID((int)MessageIdEnum.Msg18); mainLogic.OnPurchaseWindow(); #if UNITY_ANDROID CYouPayManager.sendLossOrder(); #endif }
public static void GoRecharge(GameObject button) { //王明磊 : 统计模块代码 -> Statistics PlayerPrefsX.StatisticsIncrease("Btn" + ((int)StatisticsEnum.Btn58).ToString()); // BoxManager.showMessage("功能暂未开放"); // BoxManager.showMessageByID((int)MessageIdEnum.Msg18); if (mainLogic == null) { mainLogic = GameObject.Find("MainUILogic").GetComponent <MainUILogic>(); } mainLogic.OnPurchaseWindow(); }
//返回商铺 public void ReturnToPurchase() { mainLogic.OnPurchaseWindow(); }
// void YuanBaoPrompt(GameObject btn) { mainLogic.OnPurchaseWindow(); }
void OnShopClick() { mainLogic.OnPurchaseWindow(); }