Ejemplo n.º 1
0
    private void Awake()
    {
        Instance        = this;
        personPanel     = Instantiate(personPanel, tabsPanel.transform);
        technologyPanel = Instantiate(technologyPanel, tabsPanel.transform);
        economicPanel   = Instantiate(economicPanel, tabsPanel.transform);
        diplomacyPanel  = Instantiate(diplomacyPanel, tabsPanel.transform);
        tradePanel      = Instantiate(tradePanel, tabsPanel.transform);
        var actions = new ShowSmth[] { ShowTrade, ShowDiplomacy, Nope, ShowTechnology, ShowEconomic, ShowPersons };

        buttonSelector = new ButtonSelector(ModeButton, actions);
        PanelMover     = panel.GetComponent <PanelMover>();
    }
Ejemplo n.º 2
0
 void Awake()
 {
     instance = this;
     GetComponent <CanvasScaler>().referenceResolution = new Vector2(Screen.currentResolution.width, Screen.currentResolution.height);
     miniMap        = Instantiate(miniMap, transform);
     datePanel      = Instantiate(datePanel, transform);
     saveLoadPanel  = Instantiate(saveLoadPanel, transform);
     statisticPanel = Instantiate(statisticPanel, transform);
     gameMenu       = Instantiate(gameMenu, transform);
     codePanel      = Instantiate(codePanel, transform);
     // battlePanel = Instantiate(battlePanel, transform);
     provincePanel          = Instantiate(provincePanel, transform);
     armyPanel              = Instantiate(armyPanel, transform);
     HelpManager            = Instantiate(HelpManager, transform);
     saveLoadPanel.prevMenu = gameMenu.gameObject;
 }