//--------------------------------------------------------------------------------------------

	void OnEnable()
	{
		mName = "";

		mMainMenu = GetComponentInParent<MainMenuEventHandler>();
		mSavedGameManager = GameObject.FindGameObjectWithTag("SaveManager").GetComponent<SavedGameManager>();

		StartCoroutine(buildList());
	}
Ejemplo n.º 2
0
//--------------------------------------------------------------------------------------------

	void OnEnable()
	{
		mName = "";

		mNameField.onValueChanged.AddListener( delegate{ handleTextEditValueChanged(); } );
		mNameField.onEndEdit.AddListener( delegate{ handleEditFinished(); } );

		mMainMenu = GetComponentInParent<MainMenuEventHandler>();
		mSavedGameManager = GameObject.FindGameObjectWithTag("SaveManager").GetComponent<SavedGameManager>();

		mNameField.Select();
	}
//--------------------------------------------------------------------------------------------

	void OnEnable()
	{
		mMainMenu = GetComponentInParent<MainMenuEventHandler>();
		backButton.Select();
	}