//-------------------------------------------------------------------------------------------- void OnEnable() { mName = ""; mMainMenu = GetComponentInParent<MainMenuEventHandler>(); mSavedGameManager = GameObject.FindGameObjectWithTag("SaveManager").GetComponent<SavedGameManager>(); StartCoroutine(buildList()); }
//-------------------------------------------------------------------------------------------- void OnEnable() { mName = ""; mNameField.onValueChanged.AddListener( delegate{ handleTextEditValueChanged(); } ); mNameField.onEndEdit.AddListener( delegate{ handleEditFinished(); } ); mMainMenu = GetComponentInParent<MainMenuEventHandler>(); mSavedGameManager = GameObject.FindGameObjectWithTag("SaveManager").GetComponent<SavedGameManager>(); mNameField.Select(); }
//-------------------------------------------------------------------------------------------- void OnEnable() { mMainMenu = GetComponentInParent<MainMenuEventHandler>(); backButton.Select(); }