Ejemplo n.º 1
0
 private void OnUploadAssetBundlesFinished(string errorMessage)
 {
     this.m_AssetsState            = AssetStorePackageController.AssetsState.None;
     this.m_MainAssetsUploadHelper = null;
     DebugUtils.Log("OnUploadAssetBundlesFinished");
     if (errorMessage != null)
     {
         EditorUtility.DisplayDialog("Error uploading previews", errorMessage, "Ok");
         return;
     }
     this.OnUploadSuccessfull();
 }
Ejemplo n.º 2
0
 private void UploadAssetBundles()
 {
     this.m_AssetsState = AssetStorePackageController.AssetsState.BuildingMainAssets;
     if (this.m_MainAssets.Count == 0)
     {
         this.OnUploadAssetBundlesFinished(null);
         return;
     }
     this.m_MainAssetsUploadHelper = new MainAssetsUploadHelper(this, this.m_MainAssets, new Action <string>(this.OnUploadAssetBundlesFinished));
     this.m_MainAssetsUploadHelper.GenerateAssetBundles();
     this.m_AssetsState = AssetStorePackageController.AssetsState.UploadingMainAssets;
     this.m_MainAssetsUploadHelper.UploadAllAssetBundles();
     this.m_Dirty = true;
 }