Ejemplo n.º 1
0
    public new MSB3.Part.DummyEnemy Serialize(GameObject parent)
    {
        var part = new MSB3.Part.DummyEnemy(ID, parent.name);

        _Serialize(part, parent);
        part.CollisionName = (CollisionName == "") ? null : CollisionName;
        part.ThinkParamID  = ThinkParamID;
        part.NPCParamID    = NPCParamID;
        part.TalkID        = TalkID;
        part.CharaInitID   = CharaInitID;
        part.UnkT04        = UnkT04;
        part.ChrManipulatorAllocationParameter = ChrManipulatorAllocationParameter;
        part.UnkT20            = UnkT20;
        part.BackupEventAnimID = BackupEventAnimID;
        part.UnkT78            = UnkT78;
        part.UnkT84            = UnkT84;
        part.UnkT8C            = UnkT8C;
        part.UnkT94            = UnkT94;
        part.UnkT9C            = UnkT9C;
        part.UnkTA4            = UnkTA4;
        part.UnkTAC            = UnkTAC;
        part.UnkTC0            = UnkTC0;
        part.UnkTC4            = UnkTC4;
        part.UnkTC8            = UnkTC8;
        part.UnkTCC            = UnkTCC;
        return(part);
    }
Ejemplo n.º 2
0
    public new MSB3.Part.DummyEnemy Serialize(GameObject parent)
    {
        var part = new MSB3.Part.DummyEnemy(parent.name);

        _Serialize(part, parent);
        part.Gparam        = GParamConfig.Serialize();
        part.CollisionName = (CollisionName == "") ? null : CollisionName;
        part.ThinkParamID  = ThinkParamID;
        part.NPCParamID    = NPCParamID;
        part.TalkID        = TalkID;
        part.CharaInitID   = CharaInitID;
        part.UnkT04        = UnkT04;
        part.ChrManipulatorAllocationParameter = ChrManipulatorAllocationParameter;
        part.WalkRouteName     = (WalkRouteName == "") ? null : WalkRouteName;
        part.BackupEventAnimID = BackupEventAnimID;
        part.UnkT78            = UnkT78;
        part.UnkT84            = UnkT84;
        return(part);
    }