Ejemplo n.º 1
0
    public void OnMultiBtnClick()
    {
        input1 = inputObj1.GetComponent <InputField>();
        input2 = inputObj2.GetComponent <InputField>();

        mCalc = Multi;
        mCalc(System.Convert.ToInt32(input1.text), System.Convert.ToInt32(input2.text));
    }
Ejemplo n.º 2
0
    // Start is called before the first frame update
    void Start()
    {
        inputObj1 = GameObject.Find("Input1");
        inputObj2 = GameObject.Find("Input2");

        resultText = GameObject.Find("ResultText");
        result     = resultText.GetComponent <Text>();

        mCalc  = Sum;
        mCalc += Minus;
        mCalc += Multi;
    }
Ejemplo n.º 3
0
 // Use this for initialization
 void Start()
 {
     mcalc    = FindObjectOfType <MCalculator>();
     calScore = FindObjectOfType <CalculateScore>();
 }