Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            var leg = new LootTable <string>
            {
                { 2, "leg 1" },
                { 3, "leg 2" },
            };
            var rare = new LootTable <string>
            {
                { 41, "rare 1" },
                { 50, "rare 2" },
                { 40, "rare 3" },
            };
            var normal = new LootTable <string>
            {
                { 400, "normal-crap" },
            };

            var masterTable = new LootTable <LootTable <string> >
            {
                { 200, leg },
                { 800, rare },
                { 4000, normal },
            };

            var dicNames = new Dictionary <LootTable <string>, string>
            {
                { leg, "legendary" },
                { rare, "rare" },
                { normal, "normal" },
            };

            var rand = new Random();

            masterTable
            .Generate(500)
            .ForEach(x => Console.Write(dicNames[x] + "::"))
            .Select(x => x.Next())
            .ForEach(Console.WriteLine);

            foreach (var x in masterTable.Select(y => $"{y.Key} :: {y.Value}"))
            {
                Console.WriteLine(x);
            }

            Console.ReadKey();
        }