Ejemplo n.º 1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.layer == Globals.lootLayer)
     {
         //Debug.Log(other.gameObject);
         Loot.objectLootMap.TryGetValue(other.gameObject, out Loot newLoot);
         if (newLoot)
         {
             loot.Add(newLoot);
             if (newLoot.type == Type.Weapon)
             {
                 newLoot.transform.parent = rightHand;
                 newLoot.PickUp(rightHand);
                 currentWeapon = newLoot;
                 currentWeapon.DisableCollider();
             }
         }
         other.gameObject.layer = Globals.weaponLayer;
     }
 }