Ejemplo n.º 1
0
        public void AddSystemLogTest_good_id()
        {
            int roomid  = new Random().Next();
            int gameNum = new Random().Next();
            int userId  = new Random().Next();
            int logId   = new Random().Next();

            Logic.Game.GameRoom toAddg = CreateRoomWithId(gameNum, roomid, userId);
            proxy.InsertNewGameRoom(toAddg);
            Database.LinqToSql.SystemLog toAdd = new Database.LinqToSql.SystemLog();
            Database.LinqToSql.Log       logs  = new Database.LinqToSql.Log
            {
                LogId       = logId,
                LogPriority = 1
            };
            toAdd.Log     = logs;
            toAdd.logId   = logId;
            toAdd.msg     = "test AddSystemLogTest_good_id()";
            toAdd.roomId  = roomid;
            toAdd.game_Id = gameNum;
            _logDataControler.AddSystemLog(toAdd);

            Assert.AreEqual(_logsOnlyForTest.GetSystemLogById(logId).logId, logId);
            _logsOnlyForTest.DeleteSystemLog(logId);
            _logsOnlyForTest.DeleteLog(logId);
            Cleanup(gameNum, roomid, userId);
        }
Ejemplo n.º 2
0
        public void AddSysLogTest_good_id_match()
        {
            int      roomid  = new Random().Next();
            int      gameNum = new Random().Next();
            int      userId  = new Random().Next();
            GameRoom toAdd   = CreateRoomWithId(gameNum, roomid, userId);

            proxy.InsertNewGameRoom(toAdd);
            var systemLog = new SystemLog(roomid, "AddSysLogTest_good_id_match", gameNum);

            _logDataProxy.AddSysLog(systemLog);
            var logId = systemLog.LogId;

            Assert.AreEqual(_logsOnlyForTest.GetSystemLogById(logId).logId, logId);
            _logsOnlyForTest.DeleteSystemLog(logId);
            _logsOnlyForTest.DeleteLog(logId);
            Cleanup(gameNum, roomid, userId);
        }