Ejemplo n.º 1
0
    public void Activate(bool openSaveMode, bool i_terrainsLoading)
    {
        if (!linkedToListController)
        {
            listController.AssignSelectItemAction(this.SelectSave);
            linkedToListController = true;
        }
        gameObject.SetActive(true);
        if (inputFieldBasis.activeSelf)
        {
            inputFieldBasis.SetActive(false);
        }
        if (submitWindow.activeSelf)
        {
            submitWindow.SetActive(false);
        }
        saveLoadButtonText.transform.parent.GetComponent <Button>().interactable = false;
        deleteButtonText.transform.parent.GetComponent <Button>().interactable   = false;
        deleteSubmit           = false;
        saveDateString.enabled = false;

        saveMode         = openSaveMode;
        workWithTerrains = i_terrainsLoading;
        PrepareSavesList();
    }