IEnumerator changeDiameter()
    {
        yield return(new WaitForSeconds(5));

        lineSketchObject.DeleteControlPoints(deletePoint.transform.position, deleteRadius, out List <LineSketchObject> newLines);
        OBJExporter exporter   = new OBJExporter();
        string      exportPath = OBJExporter.GetDefaultExportPath();

        //exporter.ExportGameObject(lineSketchObject.gameObject, exportPath);
        //Debug.Log(JsonUtility.ToJson(lineSketchObject));
        //XMLSerializeTest();
        //XMLSerializeTest2();
        //exporter.ExportGameObject(controlPointParent, exportPath);
        lineSketchObject.SetInterpolationSteps(4);
        lineSketchObject.RefineMesh();
        lineSketchObject2.RefineMesh();

        //Debug.Log(exportPath);
        //lineSketchObject.setLineDiameter(.1f);
        //yield return new WaitForSeconds(2);
        //lineSketchObject.deleteControlPoint();
        //lineSketchObject.deleteControlPoint();
    }
 public bool Execute()
 {
     LineSketchObject.RefineMesh();
     return(true);
 }