Ejemplo n.º 1
0
    //敵にを倒したとき呼ぶ
    public void ComboUp()
    {
        playerData2D.killCombo += 1;

        if (playerData2D.killCombo % 50 == 0)
        {
            scoreUpAnim.ScoreUp(playerData2D.killCombo);
        }
        if (playerData2D.killCombo % 100 == 0)
        {
            playerData2D.weaponLevel += 1;
            player2D.WeaponLevelUp();
        }
        if (playerData2D.killCombo % 500 == 0)
        {
            playerData2D.lifes += 1;
            lifes2D.LifesDraw();
        }

        ComboDraw();
    }