Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     defaultAngle = gameObject.transform.rotation;
     leverMove    = GameObject.FindObjectOfType <LeverMove> ();
     rend         = GetComponent <Renderer> ();
     // leverMove = gameObject.transform.parent.GetComponentInChildren<LeverMove> ();
     ResetLeverToBackPosition();
     if (Settings.navigationMode != "Lever")
     {
         DestroyLever();
     }
 }
Ejemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     startPosition = transform.position;
     leverMove     = pairLever.GetComponent <LeverMove>();
 }