Ejemplo n.º 1
0
    private void CheckWinConditions()
    {
        int stars = currentLevel.CalculateStars();

        gameplayPaused = true;
        if (stars > 0)
        {
            EventManager.TriggerEvent("Level Won");
            playerDataSO.currentLevel++;
            playerDataSO.SaveLevel();
        }
        else
        {
            EventManager.TriggerEvent("Level Lost");
        }
    }