Ejemplo n.º 1
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.name == "Player")
        {
            sceneScript = GameObject.Find("SceneChanger").GetComponent <LevelChanger>();

            if (tag == "red")
            {
                sceneScript.levelSelection = 1;
            }

            if (tag == "green")
            {
                sceneScript.levelSelection = 2;
            }

            if (tag == "blue")
            {
                sceneScript.levelSelection = 3;
            }

            if (tag == "golden")
            {
                sceneScript.victory = true;
            }

            sceneScript.FadeToBlack();
        }
    }
Ejemplo n.º 2
0
 // Update is called once per frame
 void Update()
 {
     if (select.areYouLookingAtMe)
     {
         ren.material.SetColor("_Color", flamingo); // Set Design colors
         //Change something in the button so it looks clickable
     }
     else if (!select.areYouLookingAtMe)
     {
         ren.material.SetColor("_Color", Color.black);
     }
     if (select.areYouLookingAtMe && select.triggerDown)
     {
         ren.material.SetColor("_Color", cyan);
         levelChanger.FadeToBlack(houseName);
     }
 }