// Use this for initialization void Start () { // loading panel to indicate game is loading (downloading images from database). loadingText = loadingPanel.transform.GetChild(0).GetComponent<Text>(); GameObject learnGSObject = GameObject.FindWithTag ("Canvas"); if (learnGSObject != null) { learnGS = learnGSObject.GetComponent <LearnGameScript>(); } if (learnGS == null) { Debug.Log ("Cannot find 'LearnGameScript'"); } }
// Use this for initialization void Start() { // loading panel to indicate game is loading (downloading images from database). loadingText = loadingPanel.transform.GetChild(0).GetComponent <Text>(); GameObject learnGSObject = GameObject.FindWithTag("Canvas"); if (learnGSObject != null) { learnGS = learnGSObject.GetComponent <LearnGameScript>(); } if (learnGS == null) { Debug.Log("Cannot find 'LearnGameScript'"); } }