Ejemplo n.º 1
0
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.FromNonPremultiplied(45, 45, 48, 255));

            spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp);
            layouter.Draw(spriteBatch);
            spriteBatch.End();

            base.Draw(gameTime);
        }