Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        isActing = false;
        //init gameController
        DontDestroy parentFunction = GetComponentInParent <DontDestroy>();

        attackScript      = parentFunction.GetComponentInChildren <Attack>();
        resurectionScript = parentFunction.GetComponentInChildren <Resurection>();
        capacityScript    = parentFunction.GetComponentInChildren <LaunchCapacity>();
        defenseScript     = parentFunction.GetComponentInChildren <Defense>();
        controllerName    = parentFunction.controllerName;
    }
Ejemplo n.º 2
0
 public void SetParent(LaunchCapacity parent)
 {
     this.parentFunction = parent;
 }