Ejemplo n.º 1
0
    // Update is called once per frame
    void Update()
    {
        selectedLaser = player.currentLaserSelected;
        for (int i = 0; i < 3; i++)
        {
            texts[i].text = messageSelect;
            if (selectedLaser != null)
            {
                string s = "";
                switch (i)
                {
                case 0:
                    s = selectedLaser.GetWatts().ToString();
                    break;

                case 1:
                    s = selectedLaser.GetRequiredWatts().ToString();
                    break;

                case 2:
                    s = string.Concat(selectedLaser.GetMultiplier().ToString(), "x");
                    break;
                }
                texts[i].text = string.Concat(updateMessage[i], s);
            }
        }
    }