public static texture ( LTRect, rect, Texture texture, int depth ) : LTRect, | ||
rect | LTRect, | |
texture | Texture | |
depth | int | |
return | LTRect, |
static public int texture_s(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif int argc = LuaDLL.lua_gettop(l); if (matchType(l, argc, 1, typeof(UnityEngine.Rect), typeof(UnityEngine.Texture), typeof(int))) { UnityEngine.Rect a1; checkValueType(l, 1, out a1); UnityEngine.Texture a2; checkType(l, 2, out a2); System.Int32 a3; checkType(l, 3, out a3); var ret = LTGUI.texture(a1, a2, a3); pushValue(l, true); pushValue(l, ret); return(2); } else if (matchType(l, argc, 1, typeof(LTRect), typeof(UnityEngine.Texture), typeof(int))) { LTRect a1; checkType(l, 1, out a1); UnityEngine.Texture a2; checkType(l, 2, out a2); System.Int32 a3; checkType(l, 3, out a3); var ret = LTGUI.texture(a1, a2, a3); pushValue(l, true); pushValue(l, ret); return(2); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function texture to call"); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int texture_s(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (matchType(l, argc, 1, typeof(LTRect), typeof(UnityEngine.Texture), typeof(int))) { LTRect a1; checkType(l, 1, out a1); UnityEngine.Texture a2; checkType(l, 2, out a2); System.Int32 a3; checkType(l, 3, out a3); var ret = LTGUI.texture(a1, a2, a3); pushValue(l, true); pushValue(l, ret); return(2); } else if (matchType(l, argc, 1, typeof(UnityEngine.Rect), typeof(UnityEngine.Texture), typeof(int))) { UnityEngine.Rect a1; checkValueType(l, 1, out a1); UnityEngine.Texture a2; checkType(l, 2, out a2); System.Int32 a3; checkType(l, 3, out a3); var ret = LTGUI.texture(a1, a2, a3); pushValue(l, true); pushValue(l, ret); return(2); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
public static LTRect texture(Rect rect, Texture texture, int depth) { return(LTGUI.texture(new LTRect(rect), texture, depth)); }