Ejemplo n.º 1
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 public QuestKousyou(Dictionary <enumMaterialCategory, int> useMat, bool success)
     : this()
 {
     type        = KousyouKind.CreateSlot;
     useMaterial = useMat;
     successFlag = success;
 }
Ejemplo n.º 2
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 public QuestKousyou(Dictionary <enumMaterialCategory, int> useMat, int createShip)
     : this()
 {
     type         = KousyouKind.CreateShip;
     useMaterial  = useMat;
     createShipId = createShip;
 }
Ejemplo n.º 3
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 public QuestKousyou(Mst_slotitem_remodel_detail menuData, Mem_slotitem afterSlotItem, bool success)
     : this()
 {
     type             = KousyouKind.RemodelSlot;
     remodelDetail    = menuData;
     remodelAfterSlot = afterSlotItem;
     successFlag      = success;
 }
Ejemplo n.º 4
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 public QuestKousyou(List <Mst_slotitem> destroySlotItem)
     : this()
 {
     type         = KousyouKind.DestroyItem;
     destroyItems = destroySlotItem;
 }
Ejemplo n.º 5
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 public QuestKousyou(Mst_ship destroyShip)
     : this()
 {
     type             = KousyouKind.DestroyShip;
     this.destroyShip = destroyShip;
 }