void Start() { GameObject referencaNaKotrolerIgraca = GameObject.FindWithTag("KontrolerIgre"); if (referencaNaKotrolerIgraca != null) { kontrolerIgre = referencaNaKotrolerIgraca.GetComponent <KontrolerIgre> (); } if (kontrolerIgre == null) { Debug.Log("Ne postoji 'KomtrolerIgraca' !"); } }
// Start is called before the first frame update void Start() { kontrolerIgre = GameObject.Find("KontrolerIgre").GetComponent <KontrolerIgre>(); }
private void Awake() { kontrolerIgre = GameObject.Find("KontrolerIgre").GetComponent <KontrolerIgre>(); spriteRenderer = GetComponent <SpriteRenderer>(); }