void Start()
    {
        GameObject referencaNaKotrolerIgraca = GameObject.FindWithTag("KontrolerIgre");

        if (referencaNaKotrolerIgraca != null)
        {
            kontrolerIgre = referencaNaKotrolerIgraca.GetComponent <KontrolerIgre> ();
        }
        if (kontrolerIgre == null)
        {
            Debug.Log("Ne postoji 'KomtrolerIgraca' !");
        }
    }
Beispiel #2
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 // Start is called before the first frame update
 void Start()
 {
     kontrolerIgre = GameObject.Find("KontrolerIgre").GetComponent <KontrolerIgre>();
 }
Beispiel #3
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 private void Awake()
 {
     kontrolerIgre  = GameObject.Find("KontrolerIgre").GetComponent <KontrolerIgre>();
     spriteRenderer = GetComponent <SpriteRenderer>();
 }