Ejemplo n.º 1
0
    void Update()
    {
        if (Input.GetMouseButtonDown(0) && !GMS._isWin && !_isAttack)
        {
            _ButtonDown = true;
        }

        if (trigScript.newKnife)
        {
            numberKnife++;
            newKnifeGO          = Instantiate(CurrentSkinKnife, new Vector3(0, -4.2f, 0), Quaternion.identity) as GameObject;
            newKnifeGO.name     = "Knife" + numberKnife;
            trigScript.newKnife = false;

            knife      = GameObject.Find("Knife" + numberKnife);
            knifeRB    = knife.GetComponent <Rigidbody2D>();
            trigScript = knife.GetComponent <KnifeControll>();
        }
    }
Ejemplo n.º 2
0
    void Start()
    {
        numberSkinKnife = PlayerPrefs.GetInt("KnifeSkin");

        if (!PlayerPrefs.HasKey("KnifeSkin"))
        {
            CurrentSkinKnife = prefKnifeDeffolt;
        }
        else if (PlayerPrefs.GetInt("KnifeSkin") == 1)
        {
            CurrentSkinKnife = prefKnifeDeffolt;
        }
        else
        {
            CurrentSkinKnife = AllSkinsKnife[numberSkinKnife - 2];
        }

        newKnifeGO = Instantiate(CurrentSkinKnife, new Vector3(0, -4.2f, 0), Quaternion.identity) as GameObject;

        knife      = GameObject.FindWithTag("Knife");
        knifeRB    = knife.GetComponent <Rigidbody2D>();
        trigScript = knife.GetComponent <KnifeControll>();
    }