Ejemplo n.º 1
0
 public Boolean StartAuction()
 {
     if (this.state.Equals(KeysUtils.AuctionReady()))
     {
         this.state         = KeysUtils.AuctionOpened();
         this.current_price = this.starting_price;
         this.opened        = DateTime.Now;
         this.closed        = DateTime.Now.AddMilliseconds(this.duration * 1000);
         return(true);
     }
     return(false);
 }
Ejemplo n.º 2
0
 public void checkAuctionEnd()
 {
     if (this.state.Equals(KeysUtils.AuctionOpened()))
     {
         if (DateTime.Now > this.closed)
         {
             Bid b = Zeka.Models.Bid.LastBidForAuction(this);
             if (b != null)
             {
                 b.winner = true;
                 b.saveChanges();
             }
             this.state = KeysUtils.AuctionCompleted();
             this.saveChanges();
         }
     }
 }
Ejemplo n.º 3
0
        public ActionResult StartAuction(Guid key)
        {
            User u = (User)Session[KeysUtils.SessionAdmin()];

            if (u == null)
            {
                return(RedirectToAction("Index", "Home"));
            }
            else
            {
                Auction auction = Auction.getByKey(key);
                if (auction != null)
                {
                    auction.state         = KeysUtils.AuctionOpened();
                    auction.current_price = auction.starting_price;
                    DateTime t = DateTime.Now;
                    auction.opened = t;
                    auction.closed = t.AddSeconds(auction.duration);

                    auction.saveChanges();
                }
                return(RedirectToAction("Index", "Admin"));
            }
        }
Ejemplo n.º 4
0
        public Boolean processBid()
        {
            object  u = SynchronizationUtils.getLockOnUser(this.user_id);
            Boolean status;

            lock (u)
            {
                status = User.Pay(this.tokens, this.user_id);
            }
            if (!status)
            {
                return(false);
            }
            Bid    lastBid = null;
            object a       = SynchronizationUtils.getLockOnAuction(this.auction_id);

            lock (a)
            {
                Auction auction = Auction.getByKey(this.auction_id);
                if (auction == null || auction.state != KeysUtils.AuctionOpened() || auction.token_price > this.tokens)
                {
                    status = false;
                }
                else
                {
                    //TODO calculate more stuf? price in currency(cant think right now)
                    auction.token_price   = this.tokens;
                    auction.current_price = auction.token_price * auction.tokenValue;
                    auction.saveChanges();
                    lastBid = Bid.LastBidForAuction(auction);
                    //TODO should remove last bid?
                    this.save();
                    User thisUser = User.getById(this.user_id);
                    AuctionHub.RefreshPrice(this.auction_id, thisUser.email, this.tokens, auction.currency, auction.current_price);
                    AuctionHub.UpdateBidInsert(this.tokens, this.auction_id, thisUser.email, this.time, auction.current_price, auction.currency);
                    status = true;
                }
            }

            if (status == false)
            {
                lock (u)
                {
                    User.Pay(-this.tokens, this.user_id);
                }
            }
            else
            {
                if (lastBid != null)
                {
                    object uOld = SynchronizationUtils.getLockOnUser(lastBid.user_id);
                    lock (uOld)
                    {
                        User.Pay(-lastBid.tokens, lastBid.user_id);
                    }
                    SynchronizationUtils.returnLockOnUser(lastBid.user_id);
                }
            }
            SynchronizationUtils.returnLockOnUser(this.user_id);
            SynchronizationUtils.returnLockOnAuction(this.auction_id);
            return(status);
        }