Ejemplo n.º 1
0
        private void MainBorder_PreviewKeyDown(object sender, KeyEventArgs e)
        {
            // キー情報取得
            if (e.ImeProcessedKey != Key.None) // Ime有効な場合の対処
            {
                this.Key = e.ImeProcessedKey;
            }
            else if (e.Key == Key.System) // システムキーが押された場合
            {
                this.Key = e.SystemKey;
            }
            else
            {
                this.Key = e.Key;
            }

            this.Modifiers    = Keyboard.Modifiers;
            this.KeyText.Text = GetKeyString();
            e.Handled         = true;

            // キー割り当て完了通知
            if (IsValidKey())
            {
                KeyAssigned?.Invoke(this, new EventArgs());
            }
        }
        public async Task key_is_assigned_repeatedly()
        {
            var config      = new SimpleProperties();
            var testOptions = TestOptions <SimpleProperties>(
                async r =>
            {
                var idxValue = r.Request.Query["index"];
                var idx      = string.IsNullOrEmpty(idxValue) ? 0 : int.Parse(idxValue);
                idx++;
                await Task.Delay(TimeSpan.FromSeconds(1));
                await r.Response(200, idx, $"[ {KV("/keystring", $"http{idx}")} ]");
            });

            Structure updater     = null;
            int       assignments = 0;

            testOptions.Events.KeyValueAssigned = (path, value) =>
            {
                if (++assignments >= 2)
                {
                    updater.Stop();
                    KeyAssigned.SetResult(true);
                }
            };

            updater = Structure.Start(config, testOptions);
            var result = await Task.WhenAny(KeyAssigned.Task, Task.Delay(TimeSpan.FromMinutes(1)));

            assignments.ShouldBe(2);
            result.ShouldBe(KeyAssigned.Task, "Assignment timed out");
            config.KeyString.ShouldBe("http2");
            await updater.Stop();
        }
Ejemplo n.º 3
0
        public override void Update(GameTime gameTime)
        {
            if (!Active)
            {
                base.Update(gameTime);
            }
            DoubleActivationProtectionTimer++;
            ActiveTimer++;
            if (!Active || ActiveTimer < 3)
            {
                return;
            }
            var i = game1.Input.RecentInput(Filter);

            if (i.Type != InputTypes.None)
            {
                if (i.Key == Keys.Escape)
                {
                    //Input = Input;
                }
                else
                {
                    //Input = i;
                    game1.Input.SetKeybind(i, Action);
                    KeyAssigned.Invoke(null, new EventArgs());
                }
                SetInactive();
            }
        }