Ejemplo n.º 1
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 public SimpleBow(Items.ItemSlot slot = ItemSlot.WEAPON, string name = "SimpleBow", ItemRarity rarity = ItemRarity.COMMON, int price = 5, int attackBonus = 3,
                  int armourBonus     = 0, int healthBonus = 0) : base(slot, name, rarity, price, attackBonus, armourBonus, healthBonus)
 {
 }
Ejemplo n.º 2
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 public HealthPotion(Items.ItemSlot slot = ItemSlot.POTION, string name = "HealthPotion", ItemRarity rarity = ItemRarity.COMMON,
                     int price           = 5, int attackBonus = 0, int armourBonus = 0, int healthBonus = 50)
     : base(slot, name, rarity, price, attackBonus, armourBonus, healthBonus)
 {
 }
Ejemplo n.º 3
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 public Fireball(Items.ItemSlot slot = ItemSlot.SPELL, string name = "Fireball", ItemRarity rarity = ItemRarity.COMMON,
                 int price           = 4, int attackBonus = 6, int armourBonus = 0, int healthBonus = 0)
     : base(slot, name, rarity, price, attackBonus, armourBonus, healthBonus)
 {
 }