void OnItemPickedUp(Item item) { if (null == item || Item.NullItem == item) { return; } inventory.Remove(item); }
public void SellButton() { ItemEntry item = selectedItem.reference; if (item == null) { return; } totalMoney.value += (item.bought) ? 0 : selectedItem.reference.moneyValue / 2; invHandler.Remove(selectedItemID.value); selectedItem.reference = null; BuyAvailable(); }