Ejemplo n.º 1
0
    void OnTriggerEnter(Collider body)
    {
        switch (body.tag)
        {
        case "interactable":
            inters.ChangeInter(body.gameObject.GetComponent <Interactable>(), gameObject);
            break;

        case "medalion trigger":
            if (GetComponent <MedalionTriggersHolder>())
            {
                GetComponent <MedalionTriggersHolder>().AddTrigger(body.gameObject);
            }
            break;
        }
    }