Ejemplo n.º 1
0
    void Start()
    {
        anim   = GetComponent <Animator>();
        rb     = GetComponent <Rigidbody2D>();
        sprite = GetComponent <SpriteRenderer>();

        //reference a others scripts
        input_controller = GetComponent <Input_Behavior>();
    }
Ejemplo n.º 2
0
    void Start()
    {
        anim   = GetComponent <Animator>();
        rb     = GetComponent <Rigidbody2D>();
        sprite = GetComponent <SpriteRenderer>();
        gui    = GetComponent <Gui_Behavior>();

        //reference a others scripts
        input_controller = GetComponent <Input_Behavior>();
        collider_attack  = transform.GetChild(1).GetComponent <BoxCollider2D>();
    }
Ejemplo n.º 3
0
    void Start()
    {
        life     = GetComponent <Life_Behavior>();
        attack   = GetComponent <Attack_Behavior>();
        move     = GetComponent <Move_Behavior>();
        input    = GetComponent <Input_Behavior>();
        collider = transform.GetChild(0).GetComponent <BoxCollider2D>();


        anim   = GetComponent <Animator>();
        rb     = GetComponent <Rigidbody2D>();
        sprite = GetComponent <SpriteRenderer>();

        CreatePlayer();
    }