Ejemplo n.º 1
0
 void OnTriggerStay(Collider c)
 {
     if (c.tag == "Zombie" && Vector3.Distance(c.transform.position, this.transform.position) < 0.2f)
     {
         Zombie z = c.GetComponent <Zombie>();
         if (z.end == this.transform.position)
         {
             //Debug.Log("sent to processing");
             init.SendMessage("processZombie", z, SendMessageOptions.RequireReceiver);
         }
     }
 }