Ejemplo n.º 1
0
 private void SteamTest_Load(object sender, EventArgs e)
 {
     if (IniModel.GetSteamUsername() != null)
     {
         username.Text = IniModel.GetSteamUsername();
     }
     Program.steam = new Platforms.Steam();
 }
Ejemplo n.º 2
0
        private void steamButton2_Click(object sender, EventArgs e)
        {
            String username = IniModel.GetSteamUsername();

            if (username == null)
            {
                Program.Restart();
            }
            this.Cursor   = Cursors.WaitCursor;
            Program.steam = new Platforms.Steam();
            Program.steam.manager.Subscribe <SteamUser.LoggedOnCallback>(OnLoggedOn);
            Program.steam.manager.Subscribe <SteamClient.DisconnectedCallback>(OnDisconnected);
            Program.steam.Connect(username, "");
            this.Cursor = Cursors.Default;
        }
Ejemplo n.º 3
0
        private void Loader_Shown(object sender, EventArgs e)
        {
            this.Visible = false;
            updater.run();
            String AccessToken     = null;
            String PSNRefreshToken = IniModel.GetPSNRefreshToken();

            if (PSNRefreshToken == null)
            {
                this.Hide();
                PSN login = new PSN();
                login.ShowDialog();
                PSNRefreshToken = IniModel.GetPSNRefreshToken();
            }
            try
            {
                AccessToken = Platforms.PSN.AuthWithRefreshToken(PSNRefreshToken)[0];
            }
            catch (Exception)
            {
                MessageBox.Show("Unable to connect PlayStation Network.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                Environment.Exit(-1);
            }

            if (IniModel.GetSteamUsername() != null && IniModel.GetSteamLoginKey() != null)
            {
                Program.steam.manager.Subscribe <SteamUser.LoggedOnCallback>(OnLoggedOn);
                Program.steam.manager.Subscribe <SteamClient.DisconnectedCallback>(OnDisconnected);
                Program.steam.Connect(IniModel.GetSteamUsername(), null);
            }

            /*else
             * {
             *  this.Hide();
             *  SteamLogin steamLogin = new SteamLogin();
             *  steamLogin.ShowDialog();
             * }*/
            Program.AccessToken = AccessToken;
            this.Hide();
            OnPS OnPSClient = new OnPS();

            OnPSClient.ShowDialog();
        }
Ejemplo n.º 4
0
 private void Settings_Load(object sender, EventArgs e)
 {
     if (Program.steamAvailable)
     {
         SteamLogButton.Text = "Logout";
     }
     else
     {
         SteamLogButton.Text = "Login";
     }
     checkBox1.Checked        = Utils.StartupEnabled();
     PsnUsernameLabel.Text    = OnPS.activityModel.onlineId;
     SteamUsernameLabel.Text  = IniModel.GetSteamUsername();
     PsnPlatformComboBox.Text = IniModel.GetPSNPlatform();
     initGameTypes();
     GameType.SelectedIndex = int.Parse(IniModel.GetGameView());
     PsnPlatformComboBox.SelectedIndexChanged += new System.EventHandler(this.PsnPlatformComboBox_SelectedIndexChanged);
     GameType.SelectedIndexChanged            += new System.EventHandler(this.GameType_SelectedIndexChanged);
     checkBox1.CheckedChanged += new System.EventHandler(this.checkBox1_CheckedChanged);
 }