Ejemplo n.º 1
0
    // Update is called once per frame
    void Update()
    {
        if (GameObject.FindGameObjectsWithTag("SelectedFoyer") != null || GameObject.FindGameObjectsWithTag("SelectedFoyer").Length != 0)
        {
            foyer             = (InfectedScript)GameObject.FindGameObjectsWithTag("SelectedFoyer")[0].GetComponent("InfectedScript");
            washingHands      = foyer.getWashingHands();
            quarantineRespect = foyer.getQuarantineRespect();
            masks             = foyer.getMasks();
            nameFoyer         = foyer.getNameFoyer();

            libelleNameFoyer        = this.transform.GetChild(0).GetComponentInChildren <Text>();
            tauxQuarantineRespect   = this.transform.GetChild(1).GetComponentInChildren <Text>();
            tauxMasks               = this.transform.GetChild(2).GetComponentInChildren <Text>();
            tauxWashingHands        = this.transform.GetChild(3).GetComponentInChildren <Text>();
            sliderQuarantineRespect = this.transform.GetChild(4).GetComponentInChildren <Slider>();
            sliderMasks             = this.transform.GetChild(5).GetComponentInChildren <Slider>();
            sliderWashingHands      = this.transform.GetChild(6).GetComponentInChildren <Slider>();

            libelleNameFoyer.text      = nameFoyer;
            tauxQuarantineRespect.text = quarantineRespect.ToString();
            tauxWashingHands.text      = washingHands.ToString();
            tauxMasks.text             = masks.ToString();

            sliderQuarantineRespect.value = quarantineRespect / 100f;
            sliderWashingHands.value      = washingHands / 100f;
            sliderMasks.value             = masks / 100f;
        }
    }
Ejemplo n.º 2
0
    private float risqueTotal = 0;        // Pourcentage

    // Start is called before the first frame update
    void Start()
    {
        //Debug.Log("okido");
        infectedScript = GetComponentInChildren <InfectedScript>();
    }