Ejemplo n.º 1
0
 private void Awake()
 {
     imageLoader = InGameImageLoader.Instance;
     DontDestroyOnLoad(gameObject);
     remainingPictures = new List <InGameImageLoader.Picture>(imageLoader.PixArts);
     currentPicture    = remainingPictures[Random.Range(0, remainingPictures.Count)];
 }
Ejemplo n.º 2
0
 private void Awake()
 {
     audioController = AudioController.Instance;
     coinsManager    = CoinsManager.Instance;
     frame           = FrameController.Instance;
     bandGenerator   = BandGenerator.Instance;
     gridController  = GridController.Instance;
     cam             = Camera.main.GetComponent <CameraController>();
     imageLoader     = InGameImageLoader.Instance;
 }
Ejemplo n.º 3
0
    private void Awake()
    {
        coloredCubes = new CubeInCanvas[0];
        levelManager = LevelManager.Instance;
        imageLoader  = InGameImageLoader.Instance;
        gameManager  = GameManager.Instance;

        cam     = Camera.main.GetComponent <CameraController>();
        picture = levelManager.currentPicture;
        SpawnGrid();
        SetPicture(levelManager.currentPicture);
    }