Ejemplo n.º 1
0
 private void CreateBullet()
 {
     var list = AttackLibrary.GetInstance;
     ika = (GameObject.Instantiate(list.ikaring) as GameObject).GetComponent<Ikaring>();
     ika.parent = character;
     ika.Init();
     ika.SetTransformParent();
     SoundManager.Play(SoundManager.shot1);
 }
Ejemplo n.º 2
0
        private void CreateBullet()
        {
            var list = AttackLibrary.GetInstance;

            ika        = (GameObject.Instantiate(list.ikaring) as GameObject).GetComponent <Ikaring>();
            ika.parent = character;
            ika.Init();
            ika.SetTransformParent();
            SoundManager.Play(SoundManager.shot1);
        }