Ejemplo n.º 1
0
            public override void AddData(int d)
            {
                switch (_addDataCounter)
                {
                case 0: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "x", Value = d
                }; break;

                case 1: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "y", Value = d
                }; break;

                case 2: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "width", Value = d
                }; break;

                case 3: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "height", Value = d
                }; break;

                case 4: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "rndRadius", Value = d
                }; break;
                }
                _addDataCounter++;
            }
Ejemplo n.º 2
0
            public override void AddData(int d)
            {
                switch (_addDataCounter)
                {
                case 0: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "iconId", Value = d
                }; break;

                case 1: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "offsetX", Value = d
                }; break;

                case 2: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "offsetY", Value = d
                }; break;
                }
                _addDataCounter++;
            }
Ejemplo n.º 3
0
            public override void AddData(int d)
            {
                switch (_addDataCounter)
                {
                case 0: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "x1", Value = d
                }; break;

                case 1: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "y1", Value = d
                }; break;

                case 2: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "x2", Value = d
                }; break;

                case 3: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "y2", Value = d
                }; break;

                case 4: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "x3", Value = d
                }; break;

                case 5: _data[_addDataCounter] = new IconShapeData()
                {
                        Name = "y3", Value = d
                }; break;
                }
                _addDataCounter++;
            }