Ejemplo n.º 1
0
 // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state
 override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     Init();
     _timer = _timerService.CreateTimer("IdleSwordAniState", 1, false);
     _timer.AddCompleteListener(() => animator.SetBool(ConstValue.IDLE_SWORD_PARA_NAME, false));
 }
Ejemplo n.º 2
0
 public void PostDataToClient()
 {
     _timer.CreateTimer(() =>
                        _hub.Clients.All.SendAsync("transferchartdata", DataManager.GetData()));
 }