/// <inheritdoc /> protected override void UpdateSimulatedController(IMixedRealitySimulatedController simulatedController) { // Ignore updates if the simulated controllers are not tracked, but only visible. if (simulatedController.ControllerHandedness == Handedness.Left && !LeftControllerIsTracked) { return; } else if (simulatedController.ControllerHandedness == Handedness.Right && !RightControllerIsTracked) { return; } var simulatedHandController = (MixedRealityHandController)simulatedController; var converter = simulatedHandController.ControllerHandedness == Handedness.Left ? leftHandConverter : rightHandConverter; var simulatedHandData = converter.GetSimulatedHandData( simulatedController.GetPosition(DepthMultiplier), simulatedController.GetDeltaRotation(RotationSpeed)); simulatedHandData = postProcessor.PostProcess(simulatedHandController.ControllerHandedness, simulatedHandData); simulatedHandController.UpdateController(simulatedHandData); }
/// <summary> /// Updates the provided simulated controller instance. /// </summary> /// <param name="simulatedController">Controller to update.</param> protected virtual void UpdateSimulatedController(IMixedRealitySimulatedController simulatedController) { simulatedController.UpdateController(); }